![]() ? same as level 2 but stronger crossbowmen?ģ2 Food supply, 1 Orb of crafts, 1 Orb of evolution, 2 Orb of expansion. You’ll have to deal with the bosses yourself. 1 crossbowman will help you from each tower in battles that are up to 2 tiles away from the campfire. ![]() You’ll have to deal with the bosses yourself.Ĩ Stable wood, 5 Preserved rock, 5 Stable Metal, 4 Food supplies Only applies to battles with normal enemies. 1 crossbowman will help you from each tower in battles on tiles agjacent to the campfire.Unlocks the “Maze of memories” golden card, if the intel center is built.ġ5 Stable wood, 20 Preserved rock, 3 Metamorphosis, 4 Orb of expansion.Allows you to unlock additional pages in the “encyclopedia” in exchange for the “secret knowledge” resource.Unlocks the ability to add gold cards to the deck.Ĭan only be placed beside the Intel center Level.Unlocks the “Desert” and “Sand dunes” cards.+2 furniture, +1 tool, +1 food, +1 max supplysġ2 Preserved rock, 12 Stable metal, 1 Orb of evolution, 6 Food supply You can give residents furniture or food to store.Ĥ Stable wood, 4 Preserved rock, 4 Stable metal, 4 Food supply.+1 furniture, +1 tools, +1 food, +10 max supplysġ1 Stable wood, 8 Preserved rock, 6 Stable metal, 10 Orb of expansionĬan build as many as you like, building 2 will remove the survivors’ tents in the camp. +2 furniture, +2 tools, +2 food, +1 jewelry, +2 max supplysĬan build 2, both must be placed next to the Supply depot. Unlocks the ability to “craft” items, if you have the necessary buildings.From now on you will begin to find useful artifacts for your people. ![]() Unlocks the “Ancestral crypt” golden card, if the intel center is built.Can revive the hero with 35% hp once durring an expedition.Can increase the revived hero’s hp after an upgrade.ġ3 Stable wood, 40 Preserved rock, 5 Orb of afterlife, 3 Orb of expansion.Can revive the hero with 15% hp once durring an expedition.Can resurrect the hero after an upgrade.ĩ Stable wood, 28 Preserved rock, 2 Orb of afterlife, 1 Orb of expansion.Pa*sing through the cemetery on expeditions grants you a “memory fragment”.+2 furniture, +1 tools, +1 jewelry, +2 max suppliesĢ1 Stable metal, 1 Astral orb, 2 Orb of Crafts, 10 Orb of expatiation Unlocks the ability to gain “special traits” after killing monsters in expeditions.Unlocks the “Arsenal” golden card, if the intel center is built.Lets you start an expedition with basic gear for any cla*s.ġ4 Preserved rock, 40 Stable metal, 2 Orb of crafts, 6 Orb of expansion.Unlocks the ability to “craft” tools for the camp if the supply depot is built.Ģ Stable wood, 4 Preserved rock, 7 Stable metal, 2 Food supply. ![]()
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